Maintaining a quality roleplay environment for all players in Onyx County.
Breaking any of the following rules will result in an immediate ban:
Foundational rules that govern all interactions in Onyx County.
All decisions made by server staff regarding rule violations are final.
The use of macros, cheat software, external commands, or any tools that provide an unfair advantage is strictly prohibited and will result in a permanent ban.
Players must be 18 years of age or older to play.
Onyx County is a serious RP server. All actions must be realistic, immersive, and taken in good faith.
Roleplay must remain separate from real life at all times. In-character situations, conflicts, and emotions may not affect real-world behavior or interactions.
All disputes, rivalries, and storylines must stay strictly in character and within the county. Remember: everyone is portraying a character — roleplay ends when the scene ends.
Players may not force roleplay scenarios that remove another player’s agency or cause discomfort.
A working microphone with push-to-talk is required, and English must be spoken at all times.
Rules for creating and maintaining your character.
Create a thoughtful character with a well-developed backstory, personality, and appearance.
Once you have created your character, it cannot be changed.
Character names must be realistic and appropriate for the time period. Names referencing celebrities, brands, memes, jokes, or internet culture are not allowed.
All characters must be 18 years of age or older. Playing as a child is not permitted.
Players with multiple characters must keep them completely separate. No shared knowledge, assets, relationships, or storylines between characters.
Rules governing how players may identify one another during roleplay.
Player identification must always be handled realistically and through proper in-character roleplay. Assumptions or shortcuts are not permitted.
Players may not identify others based solely on their voice, accent, tone, or manner of speaking.
Identification must be based on visible characteristics such as clothing, facial features, body type, or other clear physical traits.
Masks may conceal identity when worn correctly. Masked players may not be identified unless clear identifying features are visible.
Rules governing roleplay behavior, immersion, and scene integrity.
The use of third-party voice communication (such as Discord calls) during active gameplay is strictly prohibited.
Players must remain in character at all times unless otherwise directed by staff.
Do not go AFK during active roleplay scenes or while awaiting law enforcement or medical response.
Players may not switch characters during active roleplay scenes or ongoing situations.
After being downed, players may not re-engage in combat or hostile roleplay for a minimum of 20 minutes.
No major roleplay or criminal activity may be initiated within 30 minutes before or after a server restart.
Hogtied characters may only escape with assistance, with permission, or after being left unattended for a reasonable amount of time.
Players may not deny roleplay or intentionally avoid interactions without valid in-character reasoning.
Rules that ensure fair, immersive, and respectful roleplay for all players.
No combat logging. Players must wait at least 15 minutes after any crime or hostile interaction before disconnecting.
Using out-of-character information to influence in-character actions is strictly prohibited.
Forcing outcomes, abusing game mechanics, or performing unrealistic actions is not allowed.
Random Deathmatch (RDM) and Vehicle Deathmatch (VDM) are strictly prohibited.
You must realistically fear for your life when threatened, outnumbered, or clearly overpowered.
Any behavior that breaks immersion or ignores realistic roleplay expectations is considered Fail RP.
Statuses such as “AFK” or “on the phone” may not be used to avoid or delay active roleplay.
Revived characters retain memory of events leading up to their incapacitation unless otherwise specified by staff.
The following roleplay scenarios are strictly prohibited under all circumstances.
Sexual assault, rape, or any form of non-consensual sexual roleplay.
Any roleplay involving slavery, forced ownership, or human trafficking.
Vampires, werewolves, magic, immortality, or other supernatural elements.
Roleplay involving pregnancy or childbirth is not permitted.
Roleplay involving suicide, self-harm, or encouragement of such behavior.
Explicit sexual content, erotic scenes, or sexually graphic roleplay.
Paid assassination, contract killing, or hitman-style roleplay.
Torture or extreme violence without explicit, clear, and prior consent from all involved parties.
Guidelines for submitting rule violation reports to staff.
Reports must be submitted within the required timeframe and must include valid evidence. Late or unsupported reports will not be reviewed.
Rule violation reports must be submitted within 48 hours of the incident occurring.
Reports must include valid evidence such as video clips, screenshots, or logs clearly showing the violation.
Reports submitted after the 48-hour window or without sufficient evidence will not be reviewed.
Rules ensuring fair gameplay, system integrity, and equal conditions for all players.
All bugs, exploits, or glitches must be reported to staff immediately. Deliberately withholding or abusing known issues is prohibited.
The use or abuse of exploits to gain any advantage is strictly prohibited.
Transferring money, items, property, or assets between characters is not permitted.
Mod menus, cheats, auto-clickers, soft aim, custom crosshairs, or any third-party tools that provide an advantage are prohibited.
Graphics packs, visual filters, or modified settings used to gain a competitive advantage are not allowed.
Desync abuse, speed boosting, strafing exploits, or physics manipulation to gain an advantage is not permitted.
Voice changers are allowed only if they are realistic, natural-sounding, and appropriate for roleplay. Staff may require changes or removal at any time.
Rules governing crime, robberies, hostages, and fair criminal roleplay.
There are no fixed criminal limits due to the trial system — act realistically and fairly at all times.
You may either rob or kill in a single encounter — not both.
Horse and wagon robbery limits apply separately from player robbery limits.
You cannot rob a player and their horse/wagon to bypass robbery limits.
You may not force access to banks, properties, or any official inventories/menus.
Menus may not be used to avoid robbery or hostage situations.
Rules governing how combat and hostile interactions must be initiated and conducted.
All combat encounters must be clearly initiated through verbal roleplay. Silent or unclear engagement is not permitted under any circumstances.
Clear verbal communication is required to initiate conflict. Drawing a weapon silently and attacking is not allowed.
Verbal initiation is required for all combat encounters, including ambushes or pre-planned engagements.
Shooters positioned in elevated or hidden locations must clearly announce their presence before engaging.
Locked or instanced buildings may not be used to avoid combat, hostage situations, or active roleplay.
Rules governing interactions with Law Enforcement and Medical to ensure fair and immersive roleplay.
Participation in Law & Medical roleplay is mandatory. Players must cooperate with lawful and medical processes when present.
Communication while downed is allowed, but it must remain immersive and realistic (no OOC callouts or tactical comms).
Whitelisted roles (Law, Medical, DOJ) may not engage in corruption or criminal activity.
No theft from Law, Medical, or DOJ inventories under any circumstances.
Players may not bait or intentionally provoke Law or Medical staff with the sole purpose of forcing an interaction or response.
Medical staff may refuse service if the situation is unsafe or if they are being disrespected.
Bodies must remain recoverable. Do not intentionally hide, dispose of, or make bodies impossible to retrieve.
Doctors may not enter active combat scenes. Scenes must be made safe before medical roleplay begins.
Medical staff may not be robbed while on duty or shortly after ending duty.
Rules governing the placement and use of posse camps and hideouts.
Posse camps and hideouts must be placed responsibly and in a way that does not disrupt roleplay, towns, or other players.
Posse camps may not be placed near towns, main roads, landmarks, or properties you do not own.
Hideouts must be placed near doors and may not be hidden in unrealistic or inaccessible locations.
Hideouts may not be placed on another player’s property without explicit permission from the owner.
Hideouts can be discovered and interacted with through door prompts when found during roleplay.
Rules governing consensual duels between characters.
Play-fighting duels must take place out of public view and away from active roleplay areas.
The losing participant must respawn following the duel.
Players are never obligated to accept a duel of any kind.
Real duels result in the permanent death of the losing character. Outcomes are final and will not be reversed.
Players are never required to accept a real duel under any circumstances.
Real duels may occur publicly, provided they are clearly roleplayed and comply with all other server rules.